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The first-generation Vive was announced in 2015, as part of a collaboration with video game studio and distributor Valve Corporation, and implementing its VR software and hardware platform SteamVR; the first-generation consumer model was released in April 2016. It has since been succeeded by newer models with upgraded specifications.
OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition. The OpenVR SDK has replaced the API that was previously available in steamvr.h in the Steamworks SDK. The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK.
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
VIVE Reality System 2.0 (Android) No Pico Neo 3 Pro [130] [150] 2021-10-01 Inside-out LCD 1832x1920 N/A 90 Hz 98º 395 g (without headstrap) €599 No 6DoF hand tracking dual controllers, 3K Snapdragon XR2 Own platform No HTC Vive Flow [151] 2022-03-01 Inside-out LCD 1600x1600 N/A N/A 75 Hz 100º 189 g [152] $499 No uses phone as controller
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Today, the company's content arm, Vive Studios, is releasing a Pro version of the MakeVR 3D modeling software, which they've made in collaboration with Sixense. Vive Studios releases MakeVR Pro 3D ...
DAVID Laserscanner is a software package for low-cost 3D laser scanning. It allows scanning and digitizing of three-dimensional objects using a camera (e.g. a web cam), a hand-held line laser (i.e. one that projects a line, not just a point), and two plain boards in the background. The software generates 3D data in real time and shows them on ...
AntVR is a discontinued line of virtual reality headsets developed by the Chinese startup AntVR Technology. [1] Operating on open-source software, the headsets were intended to be interoperable with many platforms, including consoles, Blu-ray players and smartphones, but in practice the devices were only supported by PCs.