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  2. Web 2.0 - Wikipedia

    en.wikipedia.org/wiki/Web_2.0

    A tag cloud (a typical Web 2.0 phenomenon in itself) presenting Web 2.0 themes. Web 2.0 (also known as participative (or participatory) [1] web and social web) [2] refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.

  3. Online participation - Wikipedia

    en.wikipedia.org/wiki/Online_participation

    Online participation is currently a heavily researched field. It provides insight into fields such as web design, online marketing, crowdsourcing, and many areas of psychology. Some subcategories that fall under online participation are: commitment to online communities, coordination and interaction, and member recruitment.

  4. Participatory culture - Wikipedia

    en.wikipedia.org/wiki/Participatory_culture

    Dijck (2013) outlines the various ways in which explicit participation can be conceptualized. The first is the statistical conception of user demographics. Websites may “publish facts and figures about their user intensity (e.g., unique monthly users), their national and global user diversity, and relevant demographic facts” (p. 33).

  5. Produsage - Wikipedia

    en.wikipedia.org/wiki/Produsage

    Produsage is the type of user-led content creation that takes place in a variety of online environments, open source software, and the blogosphere. [1] The concept blurs the boundaries between passive consumption and active production.

  6. Participatory design - Wikipedia

    en.wikipedia.org/wiki/Participatory_design

    Participatory design (originally co-operative design, now often co-design) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design process to help ensure the result meets their needs and is usable.

  7. Wikipedia:Userboxes/Wikipedia/Participation - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Userboxes/...

    This gallery includes userbox templates about your participation in various Wikipedia activities. You may place any of these userboxes on your user page . Some of these templates have multiple options, so visit the template for further information.

  8. User-generated content - Wikipedia

    en.wikipedia.org/wiki/User-generated_content

    An example of user-generated content, a personalised sign and objects in the virtual world of Second Life. User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of intelligent web services which allow everyday users to create content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods) and interact with other ...

  9. Customer engagement - Wikipedia

    en.wikipedia.org/wiki/Customer_engagement

    Upload (user-generated content), blogging, fan community participation, mash-up creation, podcasting, vlogging Addition of friends, networking, fan community creation The following consumer typology according to degree of engagement fits also into Ghuneim's continuum: creators (smallest group), critics, collectors, couch potatoes (largest group).