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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.
Puzzle-platform game Logical Journey of the Zoombinis: 1996 Mac, Win An educational puzzle computer game created by Chris Hancock and Scot Osterweil of TERC: The Mask of the Sun: 1982 AppII, C64, ATR Graphical interactive fiction game Matchboxes: 1983 ATR, C64 Memory puzzle game Math Workshop: 1996 Win, Mac Edutainment game that teaches math
As the game opens, the Master of Mischief, a common antagonist of The Learning Company's Super Seekers games and the counterpart of antagonist Morty Maxwell in the Super Solvers games, steals the kingdom's crown and hides all of the castle's treasures. The player takes on the role of the Super Seeker once again, whose job is to find the ...
This was the second game in the series, released in 1986 [2] for the Apple II by Didatech Software, and later ported to DOS in 1991. [3] It was also ported to the ICON, the made-in-Canada educational computer platform. Home of the Underdogs deemed Crosscountry Canada "One of the best edutainment titles ever made". [4]
The Mario educational games were generally designed for use by children in preschool or kindergarten and focused on developing skills ranging from language and typing to geography and history. The educational games were not well-received, with many critics and gamers labeling them as some of the worst Mario games ever made. [1]
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...