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TrackMania is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo DS, and Wii developed by ...
Trackmania is a soft reboot of the Trackmania series, and by extension, a remake of Trackmania Nations.It features gameplay similar to that of previous titles in the series, in which the player must race from start to finish on a selected track in the quickest time possible, with a heavy emphasis on fast-paced stunts and arcade behaviour.
Nadeo was founded in 2000 in Paris, France, by Florent Castelnérac and Pascal Hérold. [4] Their first game was Virtual Skipper 2, released in 2002.In 2003, Nadeo released the first entry in the TrackMania series, which received "mixed or average reviews" from critics. [5]
Since 2020, when the series' most recent iteration, Trackmania, released, the esports scene has seen a revitalization with the debut of the developer organized Trackmania Grand League. The Grand League consists of three tiers of play and it runs two seasons each year with the Trackmania Grand League World Cup run in the offseason. [124]
Mini TrackMania is a simple, online, Macromedia Flash game developed by Inbox Digital to promote TrackMania Sunrise. The game is played with a side on, 2D perspective, and has only one track featuring jumps and a nitrous boost on both sides of the road against a backdrop featuring some islands. Only the keyboard's left and right arrow keys are ...
TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015 , the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii .
TrackMania includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically.
The release of TrackMania 2: Canyon was through a combination open-beta/preorder available on 17 August 2011. This allowed those who pre-ordered access into the multiplayer beta, to get the remainder of the features automatically activated upon the game's official release on 14 September 2011.