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The Super Mario Bros. theme, officially known as the "Ground Theme" [a] [1] [2] is a musical theme originally heard in the first stage of the 1985 Nintendo Entertainment System (NES) video game Super Mario Bros.
Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
The 1-Up mushroom was introduced in Super Mario Bros., with the term 1-up subsequently ... Much of the original Super Mario Bros. music and sound effects have become ...
The first game Tanaka worked on was Space Firebird (1980), where Tanaka was composer and constructed a new sound chip for particular sound effects. Following this, Tanaka worked on Donkey Kong (1981), providing the sound effects for Mario 's footsteps and jumps.
Sound effects were also recycled; the sound when Mario is damaged is the same as when he enters a pipe, and Mario jumping on an enemy is the same sound as each stroke when swimming. [18] After completing the game, the development team decided that they should introduce players with a simple, easy-to-defeat enemy rather than beginning the game ...
It included both the original music to the game, as well as sound effects, in 78 tracks on two discs. All of the game's compositions were written by Yuka Tsujiyoko, with a reprised arrangement of previous Super Mario themes by Koji Kondo. [18] The game's other event and sound effects music were composed by Taishi Senda. [19]
World 1-1 is the first level of Super Mario Bros., Nintendo's 1985 platform game for the Nintendo Entertainment System.The level was designed by Shigeru Miyamoto to be a tutorial for new players, orienting them to platform jumping and to the rest of the game.
Sound effects from Mario Paint also appear throughout the series. The Wii Photo Channel features editing functionality similar to Mario Paint, and includes several of the special erasers. [citation needed] Super Mario Maker (2015), a level creation suite, was originally envisioned as a Mario Paint title for the Wii U. [58]