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Street Fighter 30th Anniversary Collection: 2018 Capcom: Capcom Street Fighter Alpha: 1995 Capcom: Capcom Street Fighter Alpha 2: 1996 Capcom: Capcom Street Fighter IV: 2008 Dimps, Capcom: Capcom Street Hacker: 2004 VirtuWeb Interactive: VirtuWeb Interactive Street Racing Syndicate: 2004 Eutechnyx, Streamline Studios: Namco: Streets of SimCity ...
Includes Street Fighter X Tekken, Super Street Fighter IV Arcade Edition, Super Street Fighter II Turbo HD Remix and Street Fighter III: Third Strike Online Edition, various downloadable content, two Blu-ray Discs containing Street Fighter IV: The Ties That Bind, Street Fighter II: The Animated Movie and the entire US animated television series ...
Street Fighter II Image Album: G.S.M. Capcom: November 21, 1991 43:32 Pony Canyon (PCCB-00075) [157] Street Fighter II Nintendo Magazine System Promo: January 13, 1992 42:15 Disctronics (CM 001) [158] Capcom "Street Fighter II" CM Image Song: Battle Rascal: June 21, 1992 5:03 Toy's Factory (TFDC-28011) [159] Street Fighter II: Chun-Li Flying Legend
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Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.
Street Fighter EX2 [a] is a 2D head-to-head fighting game with 3D graphics co-produced by Capcom and Arika and originally released in 1998 as a coin-operated arcade game for the Sony ZN-2 hardware. It is the sequel to the original Street Fighter EX, and the second spin-off game of the Street Fighter series.
Ken in Super Street Fighter II upscaled via bilinear interpolation (left) and an early prototype of Super Street Fighter II Turbo HD Remix version (right). David Sirlin, producer of Backbone's Capcom Classics Collection, suggested a number of projects to Capcom during the compilation's development, including redrawn versions of Puzzle Fighter and Street Fighter II.
An in-game screenshot showing Abel attacking Ryu in the Crowded Downtown stage. Producer Yoshinori Ono stated that he wanted to keep the game closer to Street Fighter II.The battles in SFIV begin with a short pre-fight intro, a small cinematic dialogue sequence which varies depending on the player's chosen character.