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  2. Greg Street - Wikipedia

    en.wikipedia.org/wiki/Greg_Street

    Greg Street is an American video game designer and former Head of Creative Development for Riot Games. [2]Street was previously employed by Blizzard Entertainment as Lead Systems Designer on the award-winning MMORPG World of Warcraft, and is also known by his screen name "Ghostcrawler" on the World of Warcraft forums and his own Twitter account.

  3. Mark Cerny - Wikipedia

    en.wikipedia.org/wiki/Mark_Cerny

    Mark Evan Cerny (/ ˈ s ɜːr n i / SUR-nee; born August 24, 1964) [1] is an American video game designer, programmer, producer and media proprietor.. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games.

  4. Andy Chambers - Wikipedia

    en.wikipedia.org/wiki/Andy_Chambers

    [2] [3] Chambers was the lead designer on a number of Warhammer 40,000 spin-off games, such as Necromunda (1995) and Battlefleet Gothic (1999), produced by Specialist Games. [4] [5] These games were released at a time of major growth for Games Workshop and "were designed with expansions and more miniatures sales in mind". [6]

  5. List of game designers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_designers

    A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers and game-inventing mathematicians. Some game designers include:

  6. Frank Chadwick - Wikipedia

    en.wikipedia.org/wiki/Frank_Chadwick

    Frank Chadwick is an American game designer [1] and New York Times best selling author. [2] He has designed hundreds of games, his most notable being the role-playing games En Garde!, Space: 1889 and Twilight 2000, and the wargame series Europa and The Third World War, as well as creating Traveller with Marc Miller. He has won multiple awards ...

  7. Chris Perkins (game designer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Perkins_(game_designer)

    [13] [14] In 2018, Perkins was the senior story designer for Dungeons & Dragons. [15] In a 2024 interview, he highlighted that as the Game Architect for the Dungeons & Dragons brand his "primary responsibility is to manage the team of designers and editors" who make the tabletop game products along with supporting "other D&D teams as well as ...

  8. Tim Schafer - Wikipedia

    en.wikipedia.org/wiki/Tim_Schafer

    Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five children.His father was a doctor and his mother was a nurse. [5] While studying computer science at UC Berkeley, Schafer became interested in writing, and took inspiration from Kurt Vonnegut, who while a publicist at General Electric wrote short stories in the evenings.

  9. Ron Edwards (game designer) - Wikipedia

    en.wikipedia.org/wiki/Ron_Edwards_(game_designer)

    Ronald Edwards (born September 4, 1964) is a game designer involved in the indie role-playing game (RPG) community, and a game theorist. He created the Sorcerer role-playing game, the GNS theory of gameplay, and The Big Model. Edwards is also co-founder of The Forge, an online community to support indie RPG design and publication.

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