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An auditory illusion is an illusion of hearing, the auditory equivalent of a visual illusion: the listener hears either sounds which are not present in the stimulus, or "impossible" sounds. In short, audio illusions highlight areas where the human ear and brain, as organic, makeshift tools, differ from perfect audio receptors (for better or for ...
Aesthetic illusion is a type of mental absorption which describes a generally pleasurable cognitive state that is frequently triggered by various media or other artifacts. Recipients can be drawn into a represented world imaginatively, emotionally or, to some extent, rationally and experience the world, the characters and the story in a ...
The Hering illusion (1861): When two straight and parallel lines are presented in front of radial background (like the spokes of a bicycle), the lines appear as if they were bowed outwards. Hollow-Face illusion: The Hollow-Face illusion is an optical illusion in which the perception of a concave mask of a face appears as a normal convex face.
The Ponzo illusion is an example of an illusion which uses monocular cues of depth perception to fool the eye. But even with two-dimensional images, the brain exaggerates vertical distances when compared with horizontal distances, as in the vertical–horizontal illusion where the two lines are exactly the same length.
Third is the illusion or realist theories, for example from Alan Paskow. The illusion theories deny premise 3 and claim that, in a way, the fictional characters are real. They suggest that Samuel Taylor Coleridge was right in saying that fiction involves a "willing suspension of disbelief", i.e. believing in the fiction while engaging with it.
A Hobson's choice is a free choice in which only one thing is actually offered. The term is often used to describe an illusion that choices are available. The best known Hobson's choice is "I'll give you a choice: take it or leave it", wherein "leaving it" is strongly undesirable.
The ascending three, where each event is of more significance than the preceding, for example, the hero must win first bronze, then silver, then gold objects. The contrasting three, where only the third has positive value, for example, The Three Little Pigs, two of whose houses are blown down by the Big Bad Wolf.
The Ehrenstein illusion is of a bright disc. Closely related to Kanizsa figures is the Ehrenstein illusion. Instead of employing circles with missing wedges, the Ehrenstein illusion triggers an illusory contour percept via radial line segments. Ehrenstein's discovery was originally contextualized as a modification of the Hermann grid. [3]