Search results
Results from the WOW.Com Content Network
This is designed for transit routes, but is easily applicable for creating maps of roads, rivers, and other linear objects. For maps of shapes (neighborhoods, parks, historic districts, campuses, and most other present-day sites), see Wikipedia:Creating shape maps from OpenStreetMap data. This tutorial requires basic knowledge of:
A seamless table enables a single layer in a map to be derived from multiple base data sets, such as a mosaic of raster image tiles. When MapInfo Professional creates a seamless table it makes a simple vector layer which contains a rectangle for each base data set with attribute data defining the file path to the files containing the base data.
Create a new map image and upload it to Wikimedia commons or find an existing map on the same site. Create a module named Module:Location map/data/location, copy the content below into it and substitute the appropriate values. Create a page named Module:Location map/data/location/doc and follow the instructions under #Documentation.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Cartographic design or map design is the process of crafting the appearance of a map, applying the principles of design and knowledge of how maps are used to create a map that has both aesthetic appeal and practical function. [1]
Heightmap comes from the mathematical term 'map' and heightfield comes from the mathematical term 'vector field'. Heightmap is the more correct description because most heightfields are not a (vector) field in mathematical terms but they are always a map (in mathematical terms as well as in the visual representation).
A small phone book as a hash table. In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps keys to values. [2]
The Augmented Reality Sandtable (ARES) is an interactive, digital sand table that uses augmented reality (AR) technology to create a 3D battlespace map. It was developed by the Human Research and Engineering Directorate (HRED) at the Army Research Laboratory (ARL) to combine the positive aspects of traditional military sand tables with the latest digital technologies to better support soldier ...