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  2. List of simulation video games - Wikipedia

    en.wikipedia.org/wiki/List_of_simulation_video_games

    Aa Yakyū Jinsei Itchokusen; Alter Ego; America Daitōryō Senkyo; Animal Crossing series; Chibi-Robo! series Chibi-Robo! Chibi-Robo!: Park Patrol; Crime and Punishment

  3. Category:Lists of anime and manga characters - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of_anime...

    List of A.I. Love You characters; List of ACCA: 13-Territory Inspection Dept. characters; List of Accel World characters; List of Ace Attorney characters; List of Ace of Diamond characters; List of Afro Samurai characters; List of Ai Yori Aoshi characters; List of Air Gear characters; List of Akame ga Kill! characters; List of Akumetsu characters

  4. Drow - Wikipedia

    en.wikipedia.org/wiki/Drow

    The book notes that drow player characters have a large number of benefits while suffering few disadvantages, but that "the major disadvantage to being a drow is being a drow." Drow characters are extraordinarily dexterous and intelligent, but have the typically low elf constitution; also, their personalities are described as grating at best ...

  5. Menzoberranzan (video game) - Wikipedia

    en.wikipedia.org/wiki/Menzoberranzan_(video_game)

    Menzoberranzan, a subterranean city where the Drow live, was the main setting for the video game of the same name, and had been introduced in the tabletop game materials two years earlier in December 1992 in a three-book box set called Menzoberranzan: The Famed City of the Drow by Ed Greenwood, R. A. Salvatore, and Douglas Niles. [1]

  6. Drizzt Do'Urden - Wikipedia

    en.wikipedia.org/wiki/Drizzt_Do'Urden

    Drizzt Do'Urden (/ ˈ d r ɪ t s t d oʊ ˈ ɜːr d ɪ n /) [1] is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy .

  7. Descent into the Depths of the Earth - Wikipedia

    en.wikipedia.org/wiki/Descent_into_the_Depths_of...

    Descent Into the Depths of the Earth [2] is an adventure module for the Dungeons & Dragons (D&D) fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa.

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  9. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Life simulation games (or artificial life games) [10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [10] Social simulation games are one of its subgenres.