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Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
At least one Asus board [which?] is known to have faulty BIOSes with corrupt ACPI IVRS tables; for such cases, under Linux, it is possible to specify custom mappings to override the faulty and/or missing BIOS-provided ones through the use of the ivrs_ioapic and ivrs_hpet kernel parameters.
Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
ASUS Republic of Gamers logo An ASUS promotional model presenting ROG products. ASUS Republic of Gamers (ASUS ROG) is a brand used by ASUS since 2006, encompassing a range of computer hardware, personal computers, peripherals, and accessories. AMD graphics cards were marketed under the Arez brand due to the Nvidia's GeForce Partner Program. [56]
Easy-To-Cut Weatherstripping Seal For Doors And Windows. $14. See at Amazon. Ember Temperature Control Smart Mug 2. $131 $150 Save $19. See at Amazon. Brooklinen Super-Plush Robe. $99.
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.