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The game has been endorsed by the Journal of Cell Science. [1]Alex Rosenwald, in a review for Board Game Quest, stated that the concept of protein synthesis "shines through in all facets of gameplay", with the game mechanics and organelle cell functions aligning into an "immersive experience of creating and transporting various chemicals in and out of the cells". [3]
The companion website also includes a large collection of free content and activities that can be used inside, as well as outside, of the classroom. The award-winning program has been continuously running for more than 25 years, with the assistance of more than 150 volunteer scientists, faculty, and graduate students in biology and related fields.
RNA folding problem: Is it possible to accurately predict the secondary, tertiary and quaternary structure of a polyribonucleic acid sequence based on its sequence and environment? Protein design : Is it possible to design highly active enzymes de novo for any desired reaction?
Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.
Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.
Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.
Printable version; In other projects Wikidata item; ... Pages in category "Biology-themed board games" The following 19 pages are in this category, out of 19 total.
Future Problem Solving Program International (FPSPI), originally known as Future Problem Solving Program (FPSP), and often abbreviated to FPS, is a non-profit educational program that organizes academic competitions in which students apply critical thinking and problem-solving skills to hypothetical future situations. The program looks at ...