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  2. Lofting - Wikipedia

    en.wikipedia.org/wiki/Lofting

    A 1:1 scale construction drawing of a boat and its parts Lines plan A scaled-down version of a full-sized drawing often including the body, plan, profile, and section views Body Plan A view of the boat from both dead ahead and dead astern split in half Plan view A view looking down on the boat from above Profile view A view of the boat from the ...

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    The simplest method of drawing a line involves directly calculating pixel positions from a line equation. Given a starting point (,) and an end point (,), points on the line fulfill the equation = +, with = = being the slope of the line.

  4. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    (0,0) is at the top left corner of the grid, (1,1) is at the top left end of the line and (11, 5) is at the bottom right end of the line. The following conventions will be applied: the top-left is (0,0) such that pixel coordinates increase in the right and down directions (e.g. that the pixel at (7,4) is directly above the pixel at (7,5)), and

  5. Contour drawing - Wikipedia

    en.wikipedia.org/wiki/Contour_drawing

    In a continuous-line drawing, the artist looks both at the subject and the paper, moving the medium over the paper, and creating a silhouette of the object. Like blind contour drawing, contour drawing is an artful experience that relies more on sensation than perception; it's important to be guided by instinct. [2]

  6. Technical drawing - Wikipedia

    en.wikipedia.org/wiki/Technical_drawing

    An exploded-view drawing is a technical drawing of an object that shows the relationship or order of assembly of the various parts. [13] It shows the components of an object slightly separated by distance or suspended in surrounding space in the case of a three-dimensional exploded diagram.

  7. Line Drawing System-1 - Wikipedia

    en.wikipedia.org/wiki/Line_Drawing_System-1

    LDS-1 (Line Drawing System-1) was a calligraphic (vector, rather than raster) display processor and display device created by Evans & Sutherland in 1969. [1] This model was known as the first graphics device with a graphics processing unit .

  8. Line art - Wikipedia

    en.wikipedia.org/wiki/Line_art

    One of the most fundamental elements of art is the line. An important feature of a line is that it indicates the edge of a two-dimensional (flat) shape or a three-dimensional form. A shape can be indicated by means of an outline, and a three-dimensional form can be indicated by contour lines. [1]

  9. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II. Just as the line drawing algorithm is a replacement for Bresenham's line drawing algorithm, the circle drawing algorithm is a replacement for Bresenham's circle drawing algorithm.