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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    The Frame Job: Part 1: Yu (Shadowrun Sixth World Edition Fiction) Dylan Birtolo: ASIN B07RB86Q9P: 2019-Apr-30: ePub Novella ## The Frame Job: Part 2: Emu (Shadowrun Sixth World Edition Fiction) Brooke Chang: ASIN B07S2LQ1ZG: 2019-May-18: ePub Novella ## The Frame Job: Part 3: Rude (Shadowrun Sixth World Edition Fiction) Bryan CP Steele: ASIN ...

  3. Bug City - Wikipedia

    en.wikipedia.org/wiki/Bug_City

    Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.

  4. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules. A Sixth Edition, titled as Shadowrun, Sixth World, was announced on 1 May 2019 [5] to coincide

  5. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.

  6. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  7. Corporate Shadowfiles - Wikipedia

    en.wikipedia.org/wiki/Corporate_Shadowfiles

    Angel Leigh McCoy reviewed Corporate Shadowfiles in White Wolf #41 (March, 1994), rating it a 3.5 out of 5 and stated that "Corporate Shadowfiles is an especially valuable resource if you actively use corporations in your futuristic campaigns, whether you're using Shadowrun or another game."

  8. Street Samurai Catalog - Wikipedia

    en.wikipedia.org/wiki/Street_Samurai_Catalog

    In 1996, this book was updated to the rules for the second edition of Shadowrun, resulting in a slightly smaller page count of 109 pages. In 1999, material was taken from this book, updated to the new rules for Shadowrun 3 , and then divided between Man & Machine (1999), and Cannon Companion (2000).

  9. Dreamchipper - Wikipedia

    en.wikipedia.org/wiki/Dreamchipper

    Stephan Wieck reviewed Dreamchipper for White Wolf #20, rating it 4 out of 5 overall, and stated that "I found Dreamchipper to be a very good adventure. It's [ sic ] plot centers around cyberpunk technology and involves some of the psychological strangeness prevalent in cyberpunk literature."