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Car & Driver Presents: Grand Tour Racing '98: Eutechnyx: Activision: PS1: 1997-09-30 Car and Driver (video game) Lerner Research: Electronic Arts: DOS 1992 Car Town: Cie Games Glu Mobile: FMP, iOS 2010-07-27 Car Wars: Texas Instruments: Texas Instruments: TI-99/4A 1981 Carmageddon: Stainless Games: Sales Curve Interactive, Interplay Productions
NASCAR Racing (video game) NASCAR Racing 2; NASCAR Racing 3; NASCAR Racing 4; NASCAR Racing 1999 Edition; NASCAR Racing 2002 Season; NASCAR Racing 2003 Season; NASCAR The Game; NASCAR Thunder; NASCAR Thunder 2003; NASCAR Thunder 2004; NASCAR: Dirt to Daytona; Need for Speed: Shift; Need for Speed: Shift 2; NetKar Pro; No Second Prize (video game)
Ford Racing is a racing video game series consisting of seven titles released for various platforms, including the PlayStation, PlayStation 2, Microsoft Windows (PC) and Xbox. The games in the Ford Racing series center around racing modern and vintage Ford cars and trucks through specifically designed tracks, while competing against computer ...
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The basis for racing video games were arcade driving electro-mechanical games (EM games). The earliest mechanical racing arcade game dates back to 1900, when the London-based Automatic Sports Company manufactured a mechanical yacht racing game, Yacht Racer. [17] Mechanical car driving games later originated from British amusement arcades in the ...
F1 is a racing video game series by Codemasters under the EA Sports banner since 2021. The series holds the official license of the FIA Formula One World Championship, with the FIA Formula 2 Championship available since the 2019 game. A total of twenty-two games have been released to date, with the series' latest installment, F1 24, released in ...
Pages in category "Radio-controlled car racing video games" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes .
Grid Autosport attempts to move the series back towards "more authentic racing games" following the release of Grid 2, which Codemasters felt was not as well-received by the company's core fanbase as they hoped. The developers consequently introduced major modifications to the handling model and built a lean, race-first oriented design for this ...