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  2. List of file signatures - Wikipedia

    en.wikipedia.org/wiki/List_of_file_signatures

    Obj␁ 0 avro Apache Avro binary file format 53 45 51 36: SEQ6: 0 rc RCFile columnar file format 3C 72 6F 62 6C 6F 78 21 <roblox! 0 rbxl Roblox place file [71] 65 87 78 56: e‡xV: 0 p25 obt PhotoCap Object Templates 55 55 AA AA: UUªª: 0 pcv PhotoCap Vector 78 56 34: xV4: 0 pbt pdt pea peb pet pgt pict pjt pkt pmt PhotoCap Template 50 41 52 ...

  3. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    RBXL – Roblox Studio place file (XML, binary) RBXLX – Roblox Studio place file (exclusively XML) RBXM – Roblox Studio model file (XML, binary) RBXMX – Roblox Studio model file (exclusively XML) RPM – Red Hat package/installer for Fedora, RHEL, and similar systems. SB – Scratch 1.x file; SB2 – Scratch 2.0 file; SB3 – Scratch 3.0 file

  4. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  5. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Luau developed by Roblox Corporation, a derivative of Lua 5.1 with gradual typing, additional features and a focus on performance. [40] Ravi, a JIT-enabled Lua 5.3 language with optional static typing. JIT is guided by type information. [41] Shine, a fork of LuaJIT with many extensions, including a module system and a macro system. [42]

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS

  7. Bryce (software) - Wikipedia

    en.wikipedia.org/wiki/Bryce_(software)

    Bryce 2.0, shipped in 1996, included much beyond the original notion of creating a realistic mountain range. These included independent light sources, complex atmospheric effects, the addition of primitive forms with Boolean methods to combine them, a revamped Texture Editor and the ability to export models to DXF. [6]

  8. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    The Utah 3D Animation Repository, a small collection of animated 3D models; scene collection, by Physically Based Rendering Toolkit: a number of interesting scenes to render with global illumination; MGF Example Scenes, a small collection of some indoor 3D scenes; archive3D, a collection of 3D models; 3DModels, a collection of vehicle 3D models

  9. OBJ - Wikipedia

    en.wikipedia.org/wiki/Obj

    With the .obj file extension: Object file, an organized machine code file created by a compiler Relocatable Object Module Format, an Object file for Intel microprocessors; COFF, the object file format on 32-bit and 64-bit Windows; Wavefront .obj file, a 3D geometry definition file format