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The LaserActive was one of several multipurpose, multi-format, upmarket home entertainment systems with software stored on optical discs. These systems were premised on early conceptions of multimedia entertainment. Some comparable systems are the Commodore CDTV, Philips CD-i, 3DO Interactive Multiplayer, and Tandy Video Information System.
Galaxian was designed by Kazunori Sawano, who had previously worked on many of Namco's electro-mechanical shooting gallery arcade games, notably Shoot Away (1977). [9] Early in the game's development, Taito had released Space Invaders in Japan, which swept the country by storm and helped turn the video game industry into a highly-profitable business.
In addition to making its own games, Sega has licensed out its arcade systems to third party publishers. This list comprises all of the games released on these arcade system boards. Sega has been producing electro-mechanical games since the 1960s, arcade video games since the early 1970s, and unified arcade systems since the late 1970s.
The most successful arcade game companies of this era included Taito (which ushered in the golden age with the shooter game Space Invaders [4] and produced other successful arcade action games such as Gun Fight and Jungle King), Namco (the Japanese company that created Galaxian, Pac-Man, Pole Position and Dig Dug) and Atari (the company that ...
Galaxian is one of the most successful arcade games of its time, selling over 50,000 arcade cabinets in North America alone. Galaxian and its sequel Galaga are cited as some of the most influential games of the genre, the latter being called one of the greatest video games ever made by many publications.
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Galaga '88 [a] is a 1987 fixed shooter arcade video game developed and published in Japan by Namco and in North America and Europe by Atari Games. It is the third sequel to Galaxian (following Galaga, and Gaplus). It features significantly improved graphics over the previous games in the series, including detailed backgrounds, larger enemies ...
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