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  2. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_library...

    The Microsoft Windows operating system supports a form of shared libraries known as "dynamic-link libraries", which are code libraries that can be used by multiple processes while only one copy is loaded into memory. This article provides an overview of the core libraries that are included with every modern Windows installation, on top of which ...

  3. DLL hell - Wikipedia

    en.wikipedia.org/wiki/DLL_Hell

    WinSxS (Windows Side-by-Side) directory, which allows multiple versions of the same libraries to co-exist. Run 16-bit applications in a separate memory space under a 32-bit version of Windows to allow two applications to use conflicting versions of the same DLL at the same time. Use a version of Windows that includes Windows File Protection.

  4. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  5. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    Like static libraries, import libraries for DLLs are noted by the .lib file extension. For example, kernel32.dll, the primary dynamic library for Windows's base functions such as file creation and memory management, is linked via kernel32.lib. The usual way to tell an import library from a proper static library is by size: the import library is ...

  6. TDM-GCC - Wikipedia

    en.wikipedia.org/wiki/TDM-GCC

    It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98. TDM-GCC is a redistribution of components that are freely available elsewhere. [3] A large difference is that it changes the default GCC libraries to be statically linked, and use a shared memory region for exception handling. [2]

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    It was also available in a bundle called Visual C++ 16/32-bit Suite, which included Visual C++ 1.5. [14] Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time, since Windows 95, then codenamed "Chicago", was not yet released, and Windows NT had only a small market share ...

  8. Microsoft Windows SDK - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_SDK

    Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .

  9. Windows API - Wikipedia

    en.wikipedia.org/wiki/Windows_API

    Flat thunks allowed 32-bit code to call into 16-bit libraries, and the scheme was used extensively inside Windows 95's libraries to avoid porting the whole OS to Win32 in one batch. In Windows NT, the OS was pure 32-bit, except parts for compatibility with 16-bit applications, and only generic thunks were available to thunk from Win16 to Win32 ...