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  2. Dominate The Virtual Racetrack: The Best Sim Racing Cockpits ...

    www.aol.com/dominate-virtual-track-best-sim...

    From folding rigs to full-fledged Formula 1–inspired setups, we've chosen the best sim racing cockpits for ultimate immersion when hitting the virtual pavement.

  3. Simulation cockpit - Wikipedia

    en.wikipedia.org/wiki/Simulation_cockpit

    A simulation cockpit, simpit or sim rig is an environment designed to replicate a vehicle cockpit. Although many pits commonly designed around an aircraft cockpit, the term is equally valid for train, spacecraft or car projects. 'Simpit' is generally used to refer to amateur, home built, setups which are the focus of this article.

  4. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.

  5. GT Racing Cockpit - Wikipedia

    en.wikipedia.org/wiki/GT_Racing_Cockpit

    Sparco Racing Cockpit is the official kit for the original GT Force and Gran Turismo 3 A-spec, it was released in Japan in 2001. [5] The kits two parts are named "Steering Pod" and "Bucket Chair". [6]

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  7. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]

  8. Simulator pedal - Wikipedia

    en.wikipedia.org/wiki/Simulator_pedal

    A clutch pedal is rarely necessary in sim racing. [14] In case the seat and cockpit setup is to mimic a close to lying Formula style seating position it can be beneficial to be able to mount the pedals inverted such that the pedals hang downwards instead of coming up from the floor as normal. Many pedals can easily be inverted by mounting them ...

  9. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    Direct-drive steering wheels typically differ from geared or belted sim racing wheels by being stronger (having more torque), and being able to more accurately reproduce details from the simulator. They are typically constructed using a 3-phase brushless AC servomotor (on more expensive models), or sometimes a hybrid stepper -servomotor, or ...