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  2. Newmark-beta method - Wikipedia

    en.wikipedia.org/wiki/Newmark-beta_method

    here is the mass matrix, is the damping matrix, and are internal force per unit displacement and external forces, respectively. Using the extended mean value theorem , the Newmark- β {\displaystyle \beta } method states that the first time derivative (velocity in the equation of motion ) can be solved as,

  3. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory .

  4. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    [5] [6] If is the initial position of an object and is the final position, then mathematically the displacement is given by: = The equivalent of displacement in rotational motion is the angular displacement measured in radians. The displacement of an object cannot be greater than the distance because it is also a distance but the shortest one.

  5. Compatibility (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Compatibility_(mechanics)

    The problem of compatibility in continuum mechanics involves the determination of allowable single-valued continuous fields on simply connected bodies. More precisely, the problem may be stated in the following manner. [5] Figure 1. Motion of a continuum body. Consider the deformation of a body shown in Figure 1.

  6. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  7. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where

  8. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Adding and results in the equation results in the equation = +. [17] This equation is applicable when the final velocity v is unknown. Figure 2: Velocity and acceleration for nonuniform circular motion: the velocity vector is tangential to the orbit, but the acceleration vector is not radially inward because of its tangential component a θ ...

  9. Bellman's lost-in-a-forest problem - Wikipedia

    en.wikipedia.org/wiki/Bellman's_lost-in-a-forest...

    A bigger motivation for study has been the connection to Moser's worm problem. It was included in a list of 12 problems described by the mathematician Scott W. Williams as "million buck problems" because he believed that the techniques involved in their resolution will be worth at least a million dollars to mathematics. [3]

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