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  2. Multiplexer - Wikipedia

    en.wikipedia.org/wiki/Multiplexer

    For example, an 8-to-1 multiplexer can be made with two 4-to-1 and one 2-to-1 multiplexers. The two 4-to-1 multiplexer outputs are fed into the 2-to-1 with the selector pins on the 4-to-1's put in parallel giving a total number of selector inputs to 3, which is equivalent to an 8-to-1.

  3. Barrel shifter - Wikipedia

    en.wikipedia.org/wiki/Barrel_shifter

    One way to implement a barrel shifter is as a sequence of multiplexers where the output of one multiplexer is connected to the input of the next multiplexer in a way that depends on the shift distance. A barrel shifter is often used to shift and rotate n-bits in modern microprocessors, [1] typically within a single clock cycle.

  4. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    The algorithmic state machine (ASM) is a method for designing finite-state machines (FSMs) originally developed by Thomas E. Osborne at the University of California, Berkeley (UCB) since 1960, [1] introduced to and implemented at Hewlett-Packard in 1968, formalized and expanded since 1967 and written about by Christopher R. Clare since 1970.

  5. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    Every arbitrary BDD (even if it is not reduced or ordered) can be directly implemented in hardware by replacing each node with a 2 to 1 multiplexer; each multiplexer can be directly implemented by a 4-LUT in a FPGA. It is not so simple to convert from an arbitrary network of logic gates to a BDD [citation needed] (unlike the and-inverter graph).

  6. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    Now if the machine is in the state S 1 and receives an input of 0 (first column), the machine will transition to the state S 2. In the state diagram, the former is denoted by the arrow looping from S 1 to S 1 labeled with a 1, and the latter is denoted by the arrow from S 1 to S 2 labeled with a 0.

  7. Adder–subtractor - Wikipedia

    en.wikipedia.org/wiki/Adder–subtractor

    This yields S = B + A + 1, which is easy to do with a slightly modified adder. By preceding each A input bit on the adder with a 2-to-1 multiplexer where: Input 0 (I 0) is A; Input 1 (I 1) is A; that has control input D that is also connected to the initial carry, then the modified adder performs addition when D = 0, or; subtraction when D = 1.

  8. Carry-skip adder - Wikipedia

    en.wikipedia.org/wiki/Carry-skip_adder

    The skip-logic consists of a -input AND-gate and one multiplexer. T S K = T A N D ( m ) + T M U X {\displaystyle T_{SK}=T_{AND}(m)+T_{MUX}} As the propagate signals are computed in parallel and are early available, the critical path for the skip logic in a carry-skip adder consists only of the delay imposed by the multiplexer (conditional skip).

  9. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    To achieve better performance in the same area or the same performance in a smaller area, multiplier designs may use higher order compressors such as 7:3 compressors; [8] [7] implement the compressors in faster logic (such transmission gate logic, pass transistor logic, domino logic); [13] connect the compressors in a different pattern; or some ...

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