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  2. Deathloop - Wikipedia

    en.wikipedia.org/wiki/Deathloop

    Deathloop is a 2021 first-person shooter immersive sim video game developed by Arkane Lyon and published by Bethesda Softworks.The game is set on an island named Blackreef. The player assumes control of Colt Vahn, an assassin who is stuck in a time loop he must destroy by killing eight targets known as Visionaries before midnight when the time loop resets, while being hunted by the island's ...

  3. Deathloop guide, from walkthrough to tips and ... - AOL

    www.aol.com/news/deathloop-guide-walkthrough...

    If you need help with Deathloop, we've got it all here

  4. Types of fiction with multiple endings - Wikipedia

    en.wikipedia.org/wiki/Types_of_fiction_with...

    Multiple endings are a common feature in "choice-driven" games in which decisions made by the player serve as the main gameplay loop. These games are usually adventure or storytelling games whose ending or sometimes even entire story changes depending on the player's active, in the form of dialogue options , or passive choices, such as games ...

  5. Dishonored (series) - Wikipedia

    en.wikipedia.org/wiki/Dishonored_(series)

    Deathloop In the first game, Royal Protector Corvo Attano is framed for the assassination of Empress Jessamine Kaldwin. He allies with the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider , a supernatural being who grants him magical powers, to restore Kaldwin's daughter, Emily , to the throne.

  6. Arkane Studios - Wikipedia

    en.wikipedia.org/wiki/Arkane_Studios

    Arkane Studios SASU is a French video game developer based in Lyon.It was founded in 1999, and released its first game, Arx Fatalis, in 2002.The studio has created the popular Dishonored series as well as developing Prey (2017), Deathloop (2021) and Redfall (2023).

  7. Nonlinear gameplay - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_gameplay

    More recently, some games have begun offering multiple endings to increase the dramatic effect of moral choices within the game, although early examples also exist. [7] Still, some games have gone beyond small choices or special endings, offering a branching storyline (also known as an interactive narrative outside of a video game context ...

  8. Bethesda Softworks - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Softworks

    [2] [7] [8] The formation was described as an experiment "to see if the PC market was a viable place to develop games". [2] [9] Weaver originally named the company "Softwerke" but found that the name was taken by a company based in Virginia. Weaver and the owner of that company agreed to co-exist rather than fight over the title, and Weaver ...

  9. End Poem - Wikipedia

    en.wikipedia.org/wiki/End_Poem

    The end credits of the video game Minecraft include a written work by the Irish writer Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch, and following recommendation by Twitter followers, he invited Gough to ...