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2006 – Game Boy Advance, Windows, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox, Xbox 360 [44] 2016 – PlayStation 4, Xbox One [44] Notes: Action role-playing game; Published by Activision [44] The Game Boy Advance version was developed by Barking Lizards Technologies, and is substantially different from other versions of the ...
[2] [3] The game was released on PlayStation 3 and Xbox 360 on January 14, 2014. On January 10, 2018, a trailer for The Raven Remastered was released by THQ Nordic. The game was released on March 13, 2018 for Microsoft Windows, macOS, PlayStation 4 and Xbox One, and was enhanced for Xbox One X. A Nintendo Switch version was released in 2019. [4]
Rage 2 is a 2019 first-person shooter video game developed by Avalanche Studios in conjunction with id Software and published by Bethesda Softworks. [4] The game is the sequel to the 2011 game Rage. The game was released for PlayStation 4, Windows, and Xbox One on May 14, 2019. [5]
[2] [3] The following year, Angel Studios developed Midtown Madness 2 (2000), the first title to use the new Angel Game Engine (AGE). [4] In 2002, Angel Studios was sold to Take-Two Interactive, moved under Rockstar Games, and rebranded Rockstar San Diego. This sale also included AGE, later renamed the Rockstar Advanced Game Engine (RAGE). [5]
In the original game, Dr. Dudley Dabble has stolen the brain of the maths genius Big Brain to win in the great mathematics competition. Rave goes to the mad scientist's mansion to liberate the brain. In the remake of the game, Dr. Dabble has engineered a brain machine that drains and collects all the mathematics from the population's minds.
Gothic II: Night of the Raven (German: Gothic II: Die Nacht des Raben) is the expansion pack of the action role-playing video game Gothic II.It focuses on further enlarging the story already presented in the original Gothic II game by adding a world called "Jharkendar" and new attributes, items and weapons.
Rage is a first-person shooter video game developed by id Software and published by Bethesda Softworks, released in October 2011 for Microsoft Windows, the PlayStation 3, and the Xbox 360, and in February 2012 for OS X. [1] [2] It was first shown as a tech demo at the 2007 Apple Worldwide Developers Conference and was announced at the QuakeCon.
The game was in development since November 1997 by a team of 20 people. [9] Inspired by the Tomb Raider series, Raven Software decided to make use of the Quake II engine to create a third-person action game. A major step in the early development was Gerald Brom's concept art. In a month, the company had programmed the game's camera system.