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  2. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  3. Inter-App Audio - Wikipedia

    en.wikipedia.org/wiki/Inter-App_Audio

    Inter-App Audio (IAA) is a deprecated [1] technology developed by Apple Inc. which routes audio and MIDI signals between applications on the iOS mobile operating system. The technology was first introduced in 2013 in iOS 7 and deprecated in 2019 with the release of iOS 13 .

  4. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]

  5. Fix problems with the AOL app on iOS

    help.aol.com/articles/fix-problems-with-the-aol...

    Verified for iOS 9.3 and later. 1. Double press the Home button or swipe up and hold. 2. Swipe up on the image of the app. 3. Re-launch the app and attempt to reproduce the issue.

  6. Meridian Lossless Packing - Wikipedia

    en.wikipedia.org/wiki/Meridian_Lossless_Packing

    The Meridian Lossless Packing logo The Advanced Resolution logo. Meridian Lossless Packing, also known as Packed PCM (PPCM), [citation needed] is a lossless compression technique for PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content [1] (often advertised with the Advanced Resolution logo) and typically provides about 1.5:1 ...

  7. Generation loss - Wikipedia

    en.wikipedia.org/wiki/Generation_loss

    Generation loss was a major consideration in complex analog audio and video editing, where multi-layered edits were often created by making intermediate mixes which were then "bounced down" back onto tape. Careful planning was required to minimize generation loss, and the resulting noise and poor frequency response.

  8. Audio noise measurement - Wikipedia

    en.wikipedia.org/wiki/Audio_noise_measurement

    Microphones, amplifiers and recording systems all add some electronic noise to the signals passing through them, generally described as hum, buzz or hiss. All buildings have low-level magnetic and electrostatic fields in and around them emanating from mains supply wiring, and these can induce hum into signal paths, typically 50 Hz or 60 Hz (depending on the country's electrical supply standard ...

  9. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Audio normalization is the application of a constant amount of gain to an audio recording to bring the amplitude to a target level (the norm). Because the same amount of gain is applied across the entire recording, the signal-to-noise ratio and relative dynamics are unchanged.