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Playback controls on a CD player. Control symbols on a Sony Betamax Portable.. In digital electronics, analogue electronics and entertainment, the user interface may include media controls, transport controls or player controls, to enact and change or adjust the process of video playback, audio playback, and alike.
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".
Monotropic (hyperfocus) and polytropic learning. Hyperfocus is an intense form of mental concentration or visualization that focuses consciousness on a subject, topic, or task. . In some individuals, various subjects or topics may also include daydreams, concepts, fiction, the imagination, and other objects of the mi
Hyperfixation, on the other hand, stems from an inability to turn your attention away from something in a way that's so intense that it might actually impair your life, Adler says. By definition ...
3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.
When resampling audio to a notably lower pitch, it may be preferred that the source audio is of a higher sample rate, as slowing down the playback rate will reproduce an audio signal of a lower resolution, and therefore reduce the perceived clarity of the sound. On the contrary, when resampling audio to a notably higher pitch, it may be ...
The recordings are usually audio, video or computer data. It is colloquially known as 'f-forwarding'. On media control symbols , such as player buttons and interfaces, the function is commonly represented by two solid arrows pointing right and these typical icons were correctly recognised by 75% of a sample of European consumers. [ 1 ]
Audio level at a listener's ears depends on the listening environment, listener position, speaker sensitivity as well as amplifier gain. For loudness compensation to work correctly the playback system must also accurately assume what volume level was used in mastering .