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  2. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    Pickle (Python) Guido van Rossum: Python: De facto as PEPs: PEP 3154 – Pickle protocol version 4: Yes No Yes [5] No Yes No Property list: NeXT (creator) Apple (maintainer) ? Partial Public DTD for XML format: Yes a: Yes b: No ? Cocoa, CoreFoundation, OpenStep, GnuStep: No Protocol Buffers (protobuf) Google — No

  3. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    If we compute the gaps between adjacent values in a list of strictly increasing integers and encode them using unary coding, the result is a bit array with a 1 bit in the nth position if and only if n is in the list. The implied probability of a gap of n is 1/2 n.

  4. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  5. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  6. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)

  7. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    Linked list description First, insert a zero byte at the beginning of the packet, and after every run of 254 non-zero bytes. This encoding is obviously reversible. It is not necessary to insert a zero byte at the end of the packet if it happens to end with exactly 254 non-zero bytes.

  8. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A memory address a is said to be n-byte aligned when a is a multiple of n (where n is a power of 2). In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte.

  9. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    Stack buffer overflow is a type of the more general programming malfunction known as buffer overflow (or buffer overrun). [1] Overfilling a buffer on the stack is more likely to derail program execution than overfilling a buffer on the heap because the stack contains the return addresses for all active function calls.