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Wikipedia:Random page patrol; Wikipedia:Random pages test; Wikipedia:Wiki-Link Game – fun with the Random article feature; Wikipedia:Enhanced Random Article – custom script; randomlink.js – tool to follow a random link or go to a random page in a category, list or WikiProject; Special:RandomInCategory; Template:Random page in category
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
The Game Genie was a line of video game accessories that allowed players to alter codes transmitted between game cartridges and a video game console, known informally as a cheat cartridge. Developed by Codemasters and distributed by Galoob in the U.S. and Camerica in Canada, it debuted in 1990 for the Nintendo Entertainment System (NES), [ 1 ...
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.
Once you have played the Wiki-Link Game a couple of times, you might be tempted to try these alternative ways to end the game: If you go back and edit a page to add a link in order to avoid a short page ending or infinite loop ending , then game over (the nobody likes a cheater ending ).
Random pages tests by various editors can be found in Category:Random pages tests, although the category is not comprehensive. The concept of random sampling is not exactly original to Wikipedia; indeed, various editors seem to have independently conceived the idea in Wikipedia's context several times over. The earliest tests date back to 2003.