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Comparison of common display resolutions. Ultrawide formats refers to photos, videos, [1] and displays [2] with aspect ratios greater than 2. There were multiple moves in history towards wider formats, including one by Disney, [3] with some of them being more successful than others.
Wide Zoom mode, also called Just mode, Horizon, or Smart Stretch, progressively stretches the picture horizontally, less in the middle and more on the edges. This allows normal aspect ratio video to be displayed across the entire width of the screen, with minimal cropping, and with much less of the unpleasing visual stretching effect of Full mode .
Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
The resolution 3840 × 2160, sometimes referred to as 4K UHD or 4K × 2K, has a 16:9 aspect ratio and 8,294,400 pixels. It is double the size of Full HD ( 1920 × 1080 ) in both dimensions for a total of four times as many pixels, and triple the size of HD ( 1280 × 720 ) in both dimensions for a total of nine times as many pixels.
Various computer display standards or display modes have been used in the history of the personal computer. They are often a combination of aspect ratio (specified as width-to-height ratio), display resolution (specified as the width and height in pixels ), color depth (measured in bits per pixel), and refresh rate (expressed in hertz ).
1366×768 †, 1920×1080, 2560x1440, 3840x2160 (4K UHD) The default aspect ratio for HDTV and modern computer displays. 256:135 (1.8 962:1) 4096×2160 The Digital Cinema Initiatives standard for 4K resolution; specification created in 2005 but not widely sold until 2014–15 [8] [9] 64:27 (2. 370:1) 2560×1080, 3440×1440
Original, Anamorphic and letterbox. Anamorphic widescreen (also called full-height anamorphic or FHA) is a process by which a widescreen image is horizontally compressed to fit into a storage medium (photographic film or MPEG-2 standard-definition frame, for example) with a narrower aspect ratio, reducing the horizontal resolution of the image while keeping its full original vertical resolution.
On August 2, 2016, Microsoft released the Xbox One S, which supports 4K streaming and has an Ultra HD Blu-ray disc drive, but does not support 4K gaming. [90] On November 10, 2016, Sony released the PlayStation 4 Pro , which supports 4K streaming and gaming, [ 91 ] though many games use checkerboard rendering or are upscaled 4K. [ 92 ]