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An almost-perfect cuboid has 6 out of the 7 lengths as rational. Such cuboids can be sorted into three types, called body, edge, and face cuboids. [14] In the case of the body cuboid, the body (space) diagonal g is irrational. For the edge cuboid, one of the edges a, b, c is irrational. The face cuboid has one of the face diagonals d, e, f ...
A rectangular cuboid with integer edges, as well as integer face diagonals, is called an Euler brick; for example with sides 44, 117, and 240. A perfect cuboid is an Euler brick whose space diagonal is also an integer. It is currently unknown whether a perfect cuboid actually exists. [6] The number of different nets for a simple cube is 11 ...
General cuboids have many different types. When all of the rectangular cuboid's edges are equal in length, it results in a cube, with six square faces and adjacent faces meeting at right angles. [1] [3] Along with the rectangular cuboids, parallelepiped is a cuboid with six parallelogram. Rhombohedron is a cuboid with six rhombus faces.
Area#Area formulas – Size of a two-dimensional surface; Perimeter#Formulas – Path that surrounds an area; List of second moments of area; List of surface-area-to-volume ratios – Surface area per unit volume; List of surface area formulas – Measure of a two-dimensional surface; List of trigonometric identities
Goldbach’s Conjecture. One of the greatest unsolved mysteries in math is also very easy to write. Goldbach’s Conjecture is, “Every even number (greater than two) is the sum of two primes ...
Isometric projection and net of naive (1) and optimal (2) solutions of the spider and the fly problem. The spider and the fly problem is a recreational mathematics problem with an unintuitive solution, asking for a shortest path or geodesic between two points on the surface of a cuboid. It was originally posed by Henry Dudeney.
The third of Hilbert's list of mathematical problems, presented in 1900, was the first to be solved. The problem is related to the following question: given any two polyhedra of equal volume , is it always possible to cut the first into finitely many polyhedral pieces which can be reassembled to yield the second?
In tiling or tessellation problems, there are to be no gaps, nor overlaps. Many of the puzzles of this type involve packing rectangles or polyominoes into a larger rectangle or other square-like shape. There are significant theorems on tiling rectangles (and cuboids) in rectangles (cuboids) with no gaps or overlaps:
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