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  2. Geographic routing - Wikipedia

    en.wikipedia.org/wiki/Geographic_routing

    Geographic routing (also called georouting [1] or position-based routing) is a routing principle that relies on geographic position information. It is mainly proposed for wireless networks and based on the idea that the source sends a message to the geographic location of the destination instead of using the network address.

  3. Source-specific routing - Wikipedia

    en.wikipedia.org/wiki/Source-Specific_routing

    With source-specific routing, each host interface has multiple addresses, one per provider-dependent prefix. For outgoing traffic, host software must choose the right source address. Various techniques for doing that have been suggested, at the network layer, [ 4 ] above the network layer (see Shim6 ), or by using multipath techniques at the ...

  4. Source routing - Wikipedia

    en.wikipedia.org/wiki/Source_routing

    In computer networking, source routing, also called path addressing, allows a sender of a data packet to partially or completely specify the route the packet takes through the network. [1] In contrast, in conventional routing , routers in the network determine the path incrementally based on the packet's destination.

  5. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of ...

  6. Traffic flow (computer networking) - Wikipedia

    en.wikipedia.org/wiki/Traffic_flow_(computer...

    In packet switching networks, traffic flow, packet flow or network flow is a sequence of packets from a source computer to a destination, which may be another host, a multicast group, or a broadcast domain. RFC 2722 defines traffic flow as "an artificial logical equivalent to a call or connection."

  7. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...

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  9. Source route bridging - Wikipedia

    en.wikipedia.org/wiki/Source_route_bridging

    Source-route transparent bridging, abbreviated SRT bridging, is a hybrid of source routing and transparent bridging, standardized in Section 9 of the IEEE 802.2 standard. It allows source routing and transparent bridging to coexist on the same bridged network by using source routing with hosts that support it and transparent bridging otherwise.