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My Monk uses two each of club, dagger, and sickle (flavored as tonfa, kunai, and kama, respectively). As a monk, these allow me to still use the martial arts feature (unarmed strike with my feet/head and scale the damage die), and I have the three base damage types covered (bludgeoning, piercing, and slashing).
If you've ever handled a sickle, you'd realize that they are clumsy af. If you turn the blade even slightly on a strike, the whole thing will twist out of your hands. So, deft techniques aren't the strong suit, by a longshot. You either strike a certain way, or forget it. In short, the narrower a blade is, the more finesse you can use.
Turn 1: I roll a d4 for my Moon Sickle. I rolled a 2. I cast Healing Spirit. I heal my friend. 1d6+2. Turn 2: Another party member is healed. 1d6+2 again. You don't reroll the d4 each time, you just roll it once and then you apply that roll to all future healing effects of Healing Spirit.
Storm Sickle. Weapon (sickle), rare. This sickle sparks with electricity as beads of water form and drip from its blade. You can make a ranged attack with this weapon instead of a melee one whenever you take the Attack action by slashing through the air to send out a blade of storming wind. Ranged attacks with the sickle use Strength as your ...
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In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. Note that among the effects of the Moon Sickle, the only one that Rangers really benefit from (except for maybe Goodberry/Healing Spirit downtime healing) is the above highlighted text. Now according to the description, you need to be holding the item ...
So normally a sickle does 1d4 slashing. A moon sickle adds 1-3 to that and allows the weapon to be a spell casting focus and some other boons to their spell casting. Shillelagh would up it to a wisdom based d8. I dont think that this is a larger benefit then giving a cleric one of the best offensive cantrips in the game.
Grabbing the Warcaster feat will let you use somatic when dual-wielding and depending on the Moon Sickles you can get crazy modifiers to casting while using it as a focus. Is there a rule that makes it so you can only benefit from one? You can’t attune to multiple. Additionally, a creature can't attune to more than one copy of an item.
Goodberry + Wildfire Druid + Moon Sickle. I know what the consensus is, and I agree with it. Goodberry can get pretty busted with life cleric, healing 40hp outside of combat, easily outclassing spells like prayer of healing. Some people thought the 1d8 from wildfire druid would add to it, but that only adds to rolls, which goodberry does not have.
The important part of moon sickle. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. Nothing: moon sickle and good berries doesn't interact. Moon berries are a myth. All the moon berries: all the good berries add a d4.