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BeamNG.drive - [Yaw, Pitch, Roll, X, Y, Z]; Rowan's Battle of Britain - [Yaw, Pitch]; Battle of Britain II: Wings of Victory - [Yaw, Pitch, Roll, X, Y, Z ...
A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...
Racing Evoluzione (known in North America as Apex) is an arcade-style racing video game developed by Milestone srl and published by Infogrames Europe, exclusively on Xbox in 2003. The game contains a main game mode, called Dream Mode, which allows the player to manage a car dealership, create their own cars, and participate in races with their ...
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Direct-drive steering wheels typically differ from geared or belted sim racing wheels by being stronger (having more torque), and being able to more accurately reproduce details from the simulator. They are typically constructed using a 3-phase brushless AC servomotor (on more expensive models), or sometimes a hybrid stepper -servomotor, or ...
On August 22, 2007 an announcement on the official Xbox website stated that Microsoft will retrofit for free all the Wireless Racing Wheels that were manufactured during 2006 and 2007. This is due to a component in the wheel chassis that in rare cases may overheat and release smoke when the AC/DC power supply is used to power up the wheel.
The wheel was released on December 13, 2007. Developed in conjunction with Polyphony Digital , first introduced at the 2007 Tokyo Game Show , and intended for use with Gran Turismo 5 Prologue , Gran Turismo 5 , and all PlayStation 3 auto racing games, the Driving Force GT is the fifth entry in the company's Driving Force series of game ...
In motorsport, the racing line or simply "the line" is the optimal path around a race course. [1] In most cases, the line makes use of the entire width of the track to lengthen the radius of a turn: entering at the outside edge, touching the "apex"—a point on the inside edge—then exiting the turn by returning outside.