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  2. T-groups - Wikipedia

    en.wikipedia.org/wiki/T-groups

    A T-group or training group (sometimes also referred to as sensitivity-training group, human relations training group or encounter group) is a form of group training where participants (typically between eight and fifteen people) learn about themselves (and about small group processes in general) through their interaction with each other.

  3. Sensitivity training - Wikipedia

    en.wikipedia.org/wiki/Sensitivity_training

    Kurt Lewin laid the foundations for sensitivity training in a series of workshops he organised in 1946, using his field theory as the conceptual background. [1] His work then contributed to the founding of the National Training Laboratories in Bethel, Maine in 1947 – now part of the National Education Association – and to their development of training groups or T-groups.

  4. Social simulation game - Wikipedia

    en.wikipedia.org/wiki/Social_simulation_game

    A farming sim is a specific type of social sim in which the player tends to a farm at the same time they interact with other townspeople. A direct connection can be drawn from early games in the genre such as Harvest Moon (1996) to the more recent Stardew Valley (2016).

  5. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  6. Memory and social interactions - Wikipedia

    en.wikipedia.org/wiki/Memory_and_social_interactions

    Memory supports and enables social interactions in a variety of ways. In order to engage in successful social interaction, people must be able to remember how they should interact with one another, whom they have interacted with previously, and what occurred during those interactions. There are a lot of brain processes and functions that go ...

  7. Interaction theory - Wikipedia

    en.wikipedia.org/wiki/Interaction_theory

    Interaction theory supports the notion of the direct perception of the other's intentions and emotions during intersubjective encounters. Gallagher [7] [8] argues that most of what we need for our understanding of others is based on our interactions and perceptions, and that very little mindreading occurs or is required in our day-to-day ...

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  9. Social Interaction Anxiety Scale - Wikipedia

    en.wikipedia.org/wiki/Social_Interaction_Anxiety...

    Though related, social interaction anxiety is different from social phobia which is defined as anxiety surrounding fear of being scrutinized in a social situation. [4] The scale contains 15 items. [5] [2] [6] The client rates how much each item relates to them on a 5-point scale as follows: [2] 0 points: Not at all characteristic of me