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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  3. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    3DModels, a collection of vehicle 3D models; 3DBar, a collection of free 3D models; NASA 3D Models, NASA 3D models to use for educational or informational purposes; VRML Models from ORC Incorporated, 3D models in VRML format; 3dRender.com: Lighting Challenges, regularly held lighting challenges, complete with scene and models for each challenge

  4. Ton Roosendaal - Wikipedia

    en.wikipedia.org/wiki/Ton_Roosendaal

    Ton Roosendaal (Dutch: [tɔn ˈroːzə(n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer.He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender).

  5. Procedural modeling - Wikipedia

    en.wikipedia.org/wiki/Procedural_modeling

    The parameters that define a model may be dependent on parameters or geometry from another model making modelling process very flexible. Procedural modeling is often applied when it would be too cumbersome to create a 3D model using generic 3D modelers, or when more specialized tools are required. This is often the case for plants, architecture ...

  6. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free. It includes a model/terrain editor, a level editor, a script editor/debugger and comes with a big collection of textures, models and artwork, as well as a game ...

  7. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    The process of accepting an entire rendering primitive, 3D model, or bounding volume contents without further tests for clipping or occlusion culling. The opposite of trivial rejection. Trivial rejection Rejecting a rendering primitive or 3D model based on a cheap calculation performed early in a graphics pipeline, (e.g. using outcodes in ...

  8. Freja Beha Erichsen - Wikipedia

    en.wikipedia.org/wiki/Freja_Beha_Erichsen

    Freja Beha Erichsen (born 18 October 1987), also known as Freja Beha, is a Danish model. Dubbed as the "Queen of Cool", [ 3 ] [ 4 ] [ 5 ] she is known for her androgynous look [ 4 ] [ 6 ] and for being one of the muses of the late Karl Lagerfeld .

  9. Simplygon - Wikipedia

    en.wikipedia.org/wiki/Simplygon

    An imposter model maps all geometric details as textures and can be used if a model will be viewed from a distance and a certain direction. Occlusion mesh. An occlusion mesh process generates a silhouette based geometry that removes internal features and concavities.