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The Corvette Stingray Racer is a sports racing car and concept car that debuted in 1959. The car was developed in the styling studios at General Motors (GM) at the behest of Bill Mitchell, GM Vice President of styling. The design was based on a sketch by designer Pete Brock, and was further developed by Larry Shinoda.
The XP-755 concept car, also known as the Mako Shark, was designed by Larry Shinoda under the direction of General Motors Styling and Design head Bill Mitchell. With the 1963 Corvette C2 design locked down, in 1961 as a concept for future Chevrolet Corvette the groundwork for the XP-755 was laid down. Building on the design of the 1958 XP-700 ...
The concept features a sculpted single piece bucket seat that moves as one seat but has a hump in the middle for the center console. The interior was retrimmed in specially patterned green leather that was picked to match the exterior and also to resemble the colour and texture of lizard skin, a nod to the Ramarro name.
This 1961 Ford Gyron, which reminds some auto enthusiasts of "The Jetsons" cartoon that aired in 1962-63, is among 100 concept vehicle images that Ford Motor Co. just added to its online archive site.
Chevrolet Corvette Stingray was the name for several model years of Chevrolet Corvettes: . Corvette Stingray (concept car), concept cars from 1959 and 2009 Chevrolet Corvette (C2), the second generation of the Corvette, introduced in 1963, referred to as the Corvette Sting Ray
The modern roles that a corvette fulfills include coastal patrol craft, missile boat and fast attack craft. These corvettes are typically between 500 and 2,000 tons. Recent designs of corvettes may approach 3,000 tons and include a hangar to accommodate a helicopter, having size and capabilities that overlap with smaller frigates. However ...
Corvette concept cars have inspired the designs of several generations of Corvettes. [43] The first Corvette, Harley Earl's 1953 EX-122 Corvette prototype was itself, a concept show car, first shown to the public at the 1953 GM Motorama at the Waldorf-Astoria Hotel in New York City on January 17, 1953. It was brought to production in six months ...
Example of concept design workflow (blue) followed by 3D modeling (red). Reference and inspiration for 3D modeling is a common use of concept art. Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1]
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