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The Poietic Generator is a social-network game designed by Olivier Auber [1] in 1986; it was developed from 1987 under the label free art [2] thanks to many contributors. [3] The game takes place within a two-dimensional matrix in the tradition of board games and its principle is similar to both Conway's Game of Life and the surrealists' exquisite corpse.
iSketch was a drawing browser game that was similar to Pictionary.It was launched by Robert Wahlstedt on June 15, 1999, and was written in Adobe Shockwave.As of April 9, 2019, support for Adobe Shockwave was discontinued, [1] and the game ceased to function correctly and has not been updated.
Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]
The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery. [39] Line Rider [17] (2006, Boštjan Čadež, PC) - A puzzle game in which the player can draw the track for the character. LocoRoco [17] (2006, Tsutomu Kouno, PSP) - A tilt-based platform game.
The deformed picture relies on laws regarding angles of incidence of reflection. The length of the flat drawing's curves are reduced when viewed in a curved mirror, such that the distortions resolve into a recognizable picture. Unlike perspective anamorphosis, catoptric images can be viewed from many angles.
For example, a generative image model such as Stable Diffusion is able to model the stylistic characteristics of an artist like Pablo Picasso (including his particular brush strokes, use of colour, perspective, and so on), and a user can engineer a prompt such as "an astronaut riding a horse, by Picasso" to cause the model to generate a novel ...
Due to its reliance on perspective theory, it more fully unites architecture, painting and sculpture and gives a more overwhelming impression of illusionism than earlier examples. The artist would paint a feigned architecture in perspective on a flat or barrel-vaulted ceiling in such a way that it seems to continue the existing architecture.
Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1]
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