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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    First rotate the given axis and the point such that the axis lies in one of the coordinate planes (xy, yz or zx) Then rotate the given axis and the point such that the axis is aligned with one of the two coordinate axes for that particular coordinate plane (x, y or z)

  3. Rytz's construction - Wikipedia

    en.wikipedia.org/wiki/Rytz's_construction

    The Rytz’s axis construction is a basic method of descriptive geometry to find the axes, the semi-major axis and semi-minor axis and the vertices of an ellipse, starting from two conjugated half-diameters. If the center and the semi axis of an ellipse are determined the ellipse can be drawn using an ellipsograph or by hand (see ellipse).

  4. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3), the group of all rotation matrices, from an axis–angle representation. In terms of Lie theory, the Rodrigues' formula provides an algorithm to compute the exponential map from the Lie algebra so(3) to its Lie group SO(3).

  5. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  6. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  7. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  8. Geometry processing - Wikipedia

    en.wikipedia.org/wiki/Geometry_processing

    Polygon Mesh Processing by Mario Botsch et al. is a textbook on the topic of Geometry Processing. [1]Geometry processing is an area of research that uses concepts from applied mathematics, computer science and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation and transmission of complex 3D models.

  9. Principal axis theorem - Wikipedia

    en.wikipedia.org/wiki/Principal_axis_theorem

    The equation is for an ellipse, since both eigenvalues are positive. (Otherwise, if one were positive and the other negative, it would be a hyperbola.) The principal axes are the lines spanned by the eigenvectors. The minimum and maximum distances to the origin can be read off the equation in diagonal form.