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  2. Counting Stars - Wikipedia

    en.wikipedia.org/wiki/Counting_Stars

    So, instead of counting sheep, we're counting stars." [ 1 ] Sheet music for "Counting Stars" is in the key of C ♯ minor with a tempo of 107.6 beats per minute before increasing to 122 beats per minute, following a chord progression of C ♯ m-E-B-A. [ 12 ] Ryan's vocals span from a low of B 2 to a high of C ♯ 5 .

  3. Music of Minecraft - Wikipedia

    en.wikipedia.org/wiki/Music_of_Minecraft

    German musician Daniel Rosenfeld had been making music under the moniker C418 since he was 15 years old, and was influenced by the electronic work of Aphex Twin. [1] From 2007, he became active on online indie game community TIGSource where he met Markus Persson, who was still in the early stages of developing Minecraft. [2]

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Starting in the 1980s, a number of rendering researchers worked on establishing a solid theoretical basis for rendering, including physical correctness. Much of this work was done at the Cornell University Program of Computer Graphics; a 1997 paper from that lab [1] describes the work done at Cornell in this area to that point.

  5. English subtitles for clip: File:OneRepublic - Counting Stars.ogg

    en.wikipedia.org/wiki/TimedText:OneRepublic...

    This page was last edited on 24 January 2019, at 00:56 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  7. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    In many cases, once-distant objects or terrain would suddenly appear without warning as the camera got closer to them, an effect known as "pop-up graphics", "pop-in", or "draw in". [1] This is a hallmark of short draw distance, and still affects large, open-ended games like the Grand Theft Auto series and Second Life .

  8. Kristoffer Zetterstrand - Wikipedia

    en.wikipedia.org/wiki/Kristoffer_Zetterstrand

    Kristoffer Zetterstrand studied at Royal University College of Fine Arts in Stockholm and the Facultad de Bellas Artes in Madrid. [1] Zetterstrand's works are influenced by both classical and Renaissance artwork, as well as computer graphics and 3D modeling. [2] His debut exhibition in 2002 consisted of compilations for the game Counter-Strike.

  9. Minecraft – Volume Alpha - Wikipedia

    en.wikipedia.org/wiki/Minecraft_–_Volume_Alpha

    The album's cover art is of a 3D version of a Minecraft block of grass. [1] On 23 June 2015, a physical release of the album was announced by record label Ghostly International . Alongside the standard CD and LP releases, a limited edition version that came in the form of a transparent vinyl was announced, with only 1,000 units being produced.

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