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An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in its development. [2] [23] Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market. Because the market's demographic was a younger audience ...
Marble Madness / Klax (2005) Game Boy Advance; March of the Penguins (2006) Game Boy Advance, Nintendo DS; Matchbox Missions: Air, Land & Sea Rescue / Emergency Response (2006) Game Boy Advance; Medal of Honor: Underground (2002) Game Boy Advance; Midnight Club: Street Racing (2001) Game Boy Advance
Marble Madness (1984) Snake Pit (1984) Gimme A Break (1985) Tehkan Gridiron Fight (1985) Tehkan World Cup (1985) Mini Golf (1985) Big Event Golf (1986) Blades of Steel (1987) Combat School / Boot Camp (1987) Cabal (1988; trackball used only in early editions) Capcom Bowling (1988) Syvalion (1988) Ameri Darts (1989) Coors Light Bowling (1989) U ...
Download as PDF; Printable version; ... This category is for video games whose gameplay focuses on controlling the motion of a marble or ... Marble Madness; Marble ...
Marble Madness; Märchen Maze; Mat Mania – The Prowrestling Network; MechWarrior (1989 video game) Mega-Lo-Mania; Might and Magic Book One: The Secret of the Inner Sanctum; Might and Magic II: Gates to Another World; Military Madness; MomotarÅ Densetsu; Moon Cresta; Motos; Mr. Do! Mr. Do's Castle; Mutant Fighter (arcade game)
Similar to the arcade game Marble Madness, the goal is to complete a series of 15 race courses in as short a time as possible while avoiding various obstacles. Instead of a marble, however, the player controls a hamster in a clear plastic exercise ball. A short fall causes the hamster to become dizzy and hard to control for a short time.
The gameplay is very similar to Marble Madness except the player controls a spinning gyroscope rather than a marble. The game is presented in isometric 3D. The player must guide the gyroscope from the top of the course to the bottom within an allotted time limit. If the gyroscope topples off the edge, a life is lost.
He has also developed several games, notably the arcade game Marble Madness and the Knack series, and credited on many more for his consulting work. In 2004, he was the recipient of the Lifetime Achievement Award from the International Game Developers Association, and was inducted into the Academy of Interactive Arts & Sciences Hall of Fame in ...