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  2. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  3. SystemBuilder/SB+ - Wikipedia

    en.wikipedia.org/wiki/SystemBuilder/SB+

    SB/XA is a 4GL development and runtime environment originally written for the Pick family of computer databases/environments and now part of the Rocket U2 software suite.. The SystemBuilder environment comprises SB+ Server, often running on a Rocket U2 database, SBClient which runs as a Microsoft Windows desktop client and the SB/XA Communications server for browser clients.

  4. PlayStation VR2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR2

    Sony said that due to the differences in both the controller tracking hardware and the image rendering principle, porting games from the previous hardware would not be easy. [ 6 ] [ 55 ] When connected to a PC with the PSVR2 PC adapter, PS VR2 users can gain access to thousands of VR games on Steam .

  5. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to generate an image or video from a precise description (often created by an artist) using a computer program. [1] [2] [3] [4]

  6. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Features included in the LuxCoreRender 2.0+ project reboot (current version) include: [19] Microkernel pure-OpenCL "Path" render engine, supporting any number of GPUs and OpenCL-enabled CPUs concurrently. Interactive viewport rendering, including real-time material and object manipulation. Material node support.

  7. Blue Moon Rendering Tools - Wikipedia

    en.wikipedia.org/wiki/Blue_Moon_Rendering_Tools

    Blue Moon Rendering Tools, or BMRT, was one of the most famous RenderMan-compliant photorealistic rendering systems and was a precursor to NVIDIA's Gelato renderer. [1] It was distributed as freeware. BMRT was a popular renderer with students and other people who were trying to learn the RenderMan interface.

  8. Checkerboard rendering - Wikipedia

    en.wikipedia.org/wiki/Checkerboard_rendering

    Checkerboard rendering or sparse rendering, [1] also known as checkerboarding for short, is a 3D computer graphics rendering technique, intended primarily to assist graphics processing units with rendering images at high resolutions.

  9. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available. [2]