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  2. How to Draw Comics the Marvel Way - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Comics_the...

    The book created a generation of cartoonists who learned there was a "Marvel way to draw and a wrong way to draw". [2] [page needed] It is considered "one of the best instruction books on creating comics ever produced". [3] [page needed] Scott McCloud has cited the book as a good reference for teaching the process of making comic books. [4 ...

  3. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  4. Hetappi Manga Kenkyūjo - Wikipedia

    en.wikipedia.org/wiki/Hetappi_Manga_Kenkyūjo

    The essential points listed in Hetappi Manga Kenkyūjo to make a successful manga are: drawing regularly (daily if possible); always start a story with the setting; large bubbles with little text and readable, thumbnails of different sizes, but with an ordered presentation that facilitates the reading order; expressive characters with different ...

  5. Sequential art - Wikipedia

    en.wikipedia.org/wiki/Sequential_art

    In comics studies, sequential art is a term proposed by comics artist Will Eisner [1] to describe art forms that use images deployed in a specific order for the purpose of graphic storytelling [2] (i.e., narration of graphic stories) [3] or conveying information. [2] The best-known example of sequential art is comics. [4]

  6. Making Comics - Wikipedia

    en.wikipedia.org/wiki/Making_Comics

    Making Comics: Storytelling Secrets of Comics, Manga, and Graphic Novels is a book by comic book writer and artist Scott McCloud, published by William Morrow Paperbacks in 2006. A study of methods of constructing comics, it is a thematic sequel to McCloud's critically acclaimed books Understanding Comics and Reinventing Comics .

  7. Comics and Sequential Art - Wikipedia

    en.wikipedia.org/wiki/Comics_and_Sequential_Art

    Comics and Sequential Art is a book by American cartoonist Will Eisner that analyzes the comics medium, published in 1985 and revised in 1990. It is based on a series of essays that appeared in The Spirit magazine, themselves based on Eisner's experience teaching a course on comics at the School of Visual Arts. It is not presented as a teaching ...

  8. Understanding Comics - Wikipedia

    en.wikipedia.org/wiki/Understanding_Comics

    Understanding Comics is a wide-ranging exploration of the definition, history, vocabulary, and methods of the medium of comics. An attempt to formalize the study of comics, it is itself in comics form. The book's overarching argument is that comics are defined by the primacy of sequences of images. [9]

  9. Ligne claire - Wikipedia

    en.wikipedia.org/wiki/Ligne_claire

    Yves Chaland: Le jeune Albert (Brussels' Comic Book Route)Ligne claire (French: [liɲ(ə) klɛːʁ]; Dutch: klare lijn [ˈklaːrə ˈlɛin]; both meaning "clear line") is a style of drawing created and pioneered by Hergé, the Belgian cartoonist and creator of The Adventures of Tintin.

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