Search results
Results from the WOW.Com Content Network
The request/response message consists of the following: Request line, such as GET /logo.gif HTTP/1.1 or Status line, such as HTTP/1.1 200 OK,; Headers; An empty line; Optional HTTP message body data
HTTP/2 (originally named HTTP/2.0) is a major revision of the HTTP network protocol used by the World Wide Web. It was derived from the earlier experimental SPDY protocol, originally developed by Google. [1] [2] HTTP/2 was developed by the HTTP Working Group (also called httpbis, where "bis" means "twice") of the Internet Engineering Task Force ...
In computing, the PATCH method is a request method in HTTP for making partial changes to an existing resource. [1] The PATCH method provides an entity containing a list of changes to be applied to the resource requested using the HTTP Uniform Resource Identifier (URI). [1]
HTTP/2 communications therefore experience much less latency and, in most cases, even higher speeds than HTTP/1.1 communications. HTTP/3 is a revision of previous HTTP/2 in order to use QUIC + UDP transport protocols instead of TCP. Before that version, TCP/IP connections were used; but now, only the IP layer is used (which UDP, like TCP ...
HTTP pipelining is a feature of HTTP/1.1, which allows multiple HTTP requests to be sent over a single TCP connection without waiting for the corresponding responses. [1] HTTP/1.1 requires servers to respond to pipelined requests correctly, with non-pipelined but valid responses even if server does not support HTTP pipelining.
A request that upgrades from HTTP/1.1 to HTTP/2 MUST include exactly one HTTP2-Settings header field. The HTTP2-Settings header field is a connection-specific header field that includes parameters that govern the HTTP/2 connection, provided in anticipation of the server accepting the request to upgrade. [19] [20] HTTP2-Settings: token64: Obsolete
Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.
For version 1.1 of the HTTP protocol, the chunked transfer mechanism is considered to be always and anyway acceptable, even if not listed in the TE (transfer encoding) request header field, and when used with other transfer mechanisms, should always be applied last to the transferred data and never more than one time.