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  2. Goblin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Goblin_(Dungeons_&_Dragons)

    The air goblin, the aquatic goblin, the arctic goblin, the desert goblin, and the jungle goblin were all introduced in Unearthed Arcana (2004). [26] Monster Manual III (2004) introduced the forestkith goblin. [27] The snow goblin appeared in Frostburn: Mastering the Perils of Ice and Snow (2004). [28] The dark goblin appeared in Tome of Magic ...

  3. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...

  4. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    While many still see the idea of 'race' in Dungeons & Dragons as problematic, Explorer's Guide to Wildemount at least removes one of the most problematic aspects of that part of D&D". [37] James Grebey, for Syfy Wire , also highlighted that the book "adds some nuance to one of the most harmful tropes in D&D " and "crucially, while there are bad ...

  5. Eberron: Rising from the Last War - Wikipedia

    en.wikipedia.org/wiki/Eberron:_Rising_From_The...

    Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".

  6. Volo's Guide to Monsters - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_Monsters

    Chapter 2: Character Races 7 new character races are presented in full including the Firbolg, Goliath and Tabaxi. 6 additional 'monstrous' character traits are given in brief, including the iconic goblin, kobold and orc for groups that want to explore less conventional character types. [2] Chapter 3: Bestiary

  7. Orc - Wikipedia

    en.wikipedia.org/wiki/Orc

    An orc (sometimes spelt ork; / ɔːr k / [1] [2]), [3] in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".. In Tolkien's The Lord of the Rings, orcs appear as a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves.

  8. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    However, relief was in sight. In the August 1982 issue of Dragon (Issue 64), Gygax gave advice on how to adapt the 23 non-human deities from Deities and Demigods to the Greyhawk world, [7] and he included a description of the first non-human deity designed specifically for Greyhawk, Raxivort (god of the goblin-like xvarts).

  9. Kobold (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Kobold_(Dungeons_&_Dragons)

    [5]: 66 The kobold was considered one of the "five main 'humanoid' races" in AD&D by Paul Karczag and Lawrence Schick, [14] and a classic of D&D by reviewer Dan Wickline. [ 15 ] Journalist David M. Ewalt highlighted that kobolds have often been the first combat encounter for new players of Dungeons & Dragons , from its beginnings to the current ...