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First logo used from 2010 to 2017. The 2b2t Minecraft server was founded in December 2010; it has run consistently without a reset since then. [6] [1] The founders are anonymous, [7] choosing to remain unknown or known only via usernames; the most prominent founder is commonly referred to as "Hausemaster".
In the Xbox 360 game Forza Motorsport 2, there was a duping glitch which enabled the player to sell car upgrades they had not yet purchased. By selecting an upgrade, and quickly pressing X, the player is able to have the option to sell the upgrade, without having to buy it first.
These dupe check scripts or programs allows users to search warez releases by date or name. It allows couriers to check when a release already exists on a site and the release groups avoid duplicating an earlier release of another group. [7] At the end of the 1990s, the various IRC dupe checks were the simplest to use.
This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.
If the script is enclosed inside a <script> element, it won't be shown on the screen. Then suppose that Bob, a member of the dating site, reaches Mallory's profile, which has her answer to the First Date question. Her script is run automatically by the browser and steals a copy of Bob's real name and email directly from his own machine.
Server-side scripting is a technique used in web development which involves employing scripts on a web server which produces a response customized for each user's (client's) request to the website. Scripts can be written in any of a number of server-side scripting languages that are available.
The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.
[10] Target deduplication is the process of removing duplicates when the data was not generated at that location. Example of this would be a server connected to a SAN/NAS, The SAN/NAS would be a target for the server (target deduplication). The server is not aware of any deduplication, the server is also the point of data generation.