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Some of these languages with immutable strings also provide another type that is mutable, such as Java and .NET's StringBuilder, the thread-safe Java StringBuffer, and the Cocoa NSMutableString. There are both advantages and disadvantages to immutability: although immutable strings may require inefficiently creating many copies, they are ...
In Java [5]: 84 these are StringBuffer and StringBuilder (mutable versions of Java String) and in .NET this is StringBuilder (mutable version of .Net String). Python 3 has a mutable string (bytes) variant, named bytearray. [6] Additionally, all of the primitive wrapper classes in Java are immutable.
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WikiProject Java is a Wikipedian community that aims to better organize information in articles related to Java and its components (programming languages, editions, tools, end-user software, people, companies, etc.). This page and its subpages contain a lot of suggestions; it is hoped that this project will help to focus the efforts of other ...
The platform was known as Java 2 Platform, Standard Edition or J2SE from version 1.2, until the name was changed to Java Platform, Standard Edition or Java SE in version 1.5. The "SE" is used to distinguish the base platform from the Enterprise Edition and Micro Edition platforms. The "2" was originally intended to emphasize the major changes ...
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...
String Buffer was nominated for deletion. The discussion was closed on 04 June 2013 with a consensus to merge. Its contents were merged into String (computer science). The original page is now a redirect to this page. For the contribution history and old versions of the redirected article, please see its history; for its talk page, see here.