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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets .
An entry in the Pet Simulator series, Pet Simulator X sparked controversy among the Roblox community when the developers, BIG Games, integrated non-fungible tokens into the game, the first ever instance of such on the platform. [‡ 8] [69] The game has been played over 5 billion times as of January 2023. [70]
A virtual pet (also known as a digital pet, artificial pet, [1] or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment, or as an alternative to a real pet. Digital pets have no concrete physical form other than the hardware they run on.
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[10] [9] If a player has four fully grown pets of the same type, they can combine them to form a "Neon" pet, and four fully grown neon pets can be combined into a "Mega-Neon" pet. [10] Purchases within the game are facilitated both by Robux, and through Adopt Me! ' s virtual currency, simply called "Bucks".
On today's episode of Good Word with Goodwill, Vincent Goodwill is joined by former NBA video coordinator, turned contributor for The Athletic and Bleacher Report Mo Dakhil.
Pixel Chix was a handheld life simulation game released in 2005 by Mattel that was aimed at young children. The game was set in a plastic dollhouse and was similar to Tamagotchi in that they have a LCD screen and control buttons, although they are larger.