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Star Wars: Battlefront II is a 2005 first and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts , it is a sequel to 2004's Star Wars: Battlefront and the second installment in the Star Wars: Battlefront series .
Star Wars Battlefront II features both single-player and multiplayer game modes, a customizable character class system, and content based on all Star Wars movies up to Star Wars: The Rise of Skywalker (with content for the other movies, as well as television series being added later on via free DLC). A Celebration Edition was released in ...
Star Wars Battlefront II features content from the Clone Wars, which was absent in the game's predecessor. Star Wars Battlefront II is a third-and first-person shooter with both single-player and multiplayer game modes. Different gameplay options are available; players can partake in ground battles as soldiers or space battles as starfighters.
Star Wars: Battlefront Mobile (2005) [30] Star Wars Battlefront: Mobile Squadrons (2009) [31] Pandemic Studios' Battlefront consisted of two games, Star Wars: Battlefront (2004) and Star Wars: Battlefront II in 2005, both games sharing three common platforms: the Xbox, PlayStation 2 and PC. A third Star Wars: Battlefront title was planned for ...
Star Wars: The Clone Wars is a video game set in the Star Wars universe developed by Pandemic Studios and published by LucasArts for GameCube, PlayStation 2 and Xbox.It consists mostly of vehicular combat using clone warships, starfighters, speeder bikes and tanks, as well as missions where players can control Anakin Skywalker, Obi-Wan Kenobi, or Mace Windu on foot.
Download QR code; Print/export Download as PDF; Printable version; ... Star Wars: Battlefront II (2005 video game), a 2005 first- and third-person shooter video game;
Star Wars: The Roleplaying Game, by West End Games (1987–1999) Star Wars Roleplaying Game, by Wizards of the Coast (2000–2010) Star Wars Roleplaying Game, initially by Fantasy Flight Games (2012–2020), [1] [2] and now by Edge Studio (2020–present) after parent company Asmodee moved the Star Wars Roleplaying Game license [2] [3]
Zero [10] is the common name for the evolution of the proprietary game engine created by Pandemic Studios. It was used first in the game Battlezone II: Combat Commander and later used in several Star Wars games including the popular Battlefront series.