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  2. Echo suppression and cancellation - Wikipedia

    en.wikipedia.org/wiki/Echo_suppression_and...

    The performance of an echo canceller is measured in echo return loss enhancement (ERLE), [3] [9] which is the amount of additional signal loss applied by the echo canceller. Most echo cancellers are able to apply 18 to 35 dB ERLE. The total signal loss of the echo (ACOM) is the sum of the ERL and ERLE. [9] [10]

  3. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Should the latency between players exceed an established buffer window for the remote player, the game must wait, causing the screens to "freeze". This occurs because a delay-based netcode does not allow the simulation to continue until it receives the inputs from all the players in the frame in question. [ 4 ]

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Echo canceller - Wikipedia

    en.wikipedia.org/?title=Echo_canceller&redirect=no

    Language links are at the top of the page across from the title.

  6. Network delay - Wikipedia

    en.wikipedia.org/wiki/Network_delay

    It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. [1] [2]: 5 It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints.

  7. Angry Cat Shuts off TV After the Spare Human Decided to Play ...

    www.aol.com/angry-cat-shuts-off-tv-160000729.html

    Milo tried to tell the humans he wasn't happy and wanted them to put his show on - 15 minutes of staring should've been enough warning for the spare human! But what makes it even funnier is that ...

  8. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    Processor performance increase due to cache hierarchy depends on the number of accesses to the cache that satisfy block requests from the cache (cache hits) versus those that do not. Unsuccessful attempts to read or write data from the cache (cache misses) result in lower level or main memory access, which increases latency.

  9. Echo cancellation - Wikipedia

    en.wikipedia.org/?title=Echo_cancellation&...

    This page was last edited on 4 April 2014, at 16:49 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...