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Eighth adventure of the Shadowrun Missions campaign 1st season and the third part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. SRM0104: PDF only: 3rd: 2004: Shadowrun Missions: The Gambler: Ninth adventure of the Shadowrun Missions campaign 1st season and the fourth part of the Rose Croix Story ...
Toggle Print media subsection. 1.1 Novels. 1.2 Short stories, anthologies, and collections. 1.3 Graphic novels and comics. ... Shadowrun series Shadowrun (SNES) (1993 ...
The Shadowrun role-playing game has spawned several properties, including Shadowrun: The Trading Card Game, eight video games, an action figure game (Shadowrun Duels), two magazines, an art book and more than 50 novels, starting with the Secrets of Power series which introduces some of the original characters of Shadowrun and provides an ...
Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Shadowrun and Classic BattleTech sourcebooks. [1] In June 2007, WizKids transferred the licenses for both Shadowrun and Classic BattleTech from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for Shadowrun and Classic ...
Printable version; In other projects ... Dreamchipper is an 80-page book written by James D ... "The Shadowrun game is one of the hottest role-playing settings at ...
Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; ... List of Shadowrun books; S. Shadowrun Duels; Shadowrun: Just Compensation;
In 1996, this book was updated to the rules for the second edition of Shadowrun, resulting in a slightly smaller page count of 109 pages. In 1999, material was taken from this book, updated to the new rules for Shadowrun 3 , and then divided between Man & Machine (1999), and Cannon Companion (2000).