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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
GTR – FIA GT Racing Game: SimBin Studios: 10tacle Studios, Atari SA: PC 2005-03-11 GTR 2 – FIA GT Racing Game: Blimey! Games Ltd. Atari SA: PC 2006-09-29 GTR Evolution: SimBin Studios: Viva Media: WIN 2008-09-01 Gun Beat: Treasure: Treasure: Arcade Unreleased H-Craft Championship: Irrgheist Manifesto Games: Droid, WIN, Linux 2007-05-24 ...
Viper Racing is a Dodge-licensed 3D car racing game, released in 1998 on the Windows PC platform. It was the first commercially released game developed by Monster Games . Development
RaceRoom is built utilising Image Space Incorporated's [3] isiMotor2 racing simulation game engine. Unlike prior SimBin & Sector3 Studio releases, RaceRoom uses its own proprietary RendR graphics engine [ 4 ] which is capable of different times of day, features commonly used post-processing effects and has native support for rain (rain is not ...
The game is set in Chicago; the object is for the player to win street races and obtain new cars. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city". [3]
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